Armoury

The Misfits have a reputation as being trouble makers amongst their allies and enemies, and this is true. One of they reasons they have survived thus far is by being well armed and armoured. The following is a list of weapons at their disposal locked up in the armoury in the underground garage.

The Stolen APC
This armoured personnel carrier was liberated from a squad of Carbine Security officers and is in the early development phases for some high level upgrades compliments of Sarah Giles.
Requires 3 dots in drive to operate. Mass Inflicts +5 dice of impact based damage; passengers get full protection from durability.
Safe Speed – 30, Max Speed – 60, Maneuver – 4, Crew – 2 (11passengers), Durability – 12, Structure – 15, Weapons I.

The Unmarked Van
This used, nondescript white van was purchased as part of a pair. Both have undergone a bit of work to ensure that they are not traceable by ordinary means. The Misfits have used it on a number of occasions when they need to get somewhere and don’t want to stand out, or when they are transporting a large amount of people or equipment. The other van in the set was burned into a ruined heap a couple of blocks away from the Temple Works in Leeds, in order to cover their tracks.
Mass Inflicts +3 dice in impact based damage; +3 protection to passengers
Safe Speed – 60, Max Speed – 120, Maneuver – 6, Crew 1 (3-7 passengers), Durability – 4, Structure – 7, Weapons N/A.

The Hearse (Station Wagon stats)
This black car is well travelled and was once property of the church. Rupert Cain used it as his personal vehicle when he needed to travel further than he could comfortably walk. The Hearse is in surprisingly good condition, likely a testament of Cain’s OCD as well as the fact that he never pushed the car beyond 20mph. Rory Cooper, and Jack O’Shadows took the liberty of christening the expansive space in the back normally utilized for transporting coffins.
Mass Inflicts +1 impact based damage
Safe Speed – 70, Max Speed – 120, Maneuver – 4, Crew – 1 (5 passengers), Durability – 3, Structure – 5, Weapons N/A

Assault Rifles (30 – Ak-47s and AR-15s)
Damage – 7, Range -150, Rate – 3, Clip – 42+1, Conceal – N, Gun may fire full auto, three-round bursts, and strafing sprays.

Shotguns (3)
Damage – 8, Range – 20, Rate – 1, Clip – 5+1, Conceal – T

Pistols (3 – Semi-Automatic, Light)
Damage – 4, Range – 20, Rate – 4, Clip – 17+1, Conceal – P

Fragmentation Grenades (26)
Blast Area – 3, Blast Power – 12 dice, Burn – No

Carbine Security Armour (6 – Riot Suits)
Rating – 4, Dexterity Penalty -2

Tulwar (Sword) – 1
Difficulty – 6, Damage – +2/L, Conceal – T

Rocket Launcher – (1 rocket)
Difficulty – 6, Damage – 12-16, Range – 500+, Rate – 1, Clip – 1, Conceal – N, Explosive

Spearguns – (6 guns and 18 spears)
For underwater use only.
Damage – 4, Range – 60 (underwater), Rate – 1, Clip – 1, Conceal – N.

ITEMS AND SUPPLIES

Powerful Maglites (6)

Bottles of Water (100)

Blankets (30)

MREs (100)

Demon Hunter’s Fist-Sized Ruby

Armoury

Mage: The Gun Quarter MrWizard